Parth Rustagi

I'm a

Portfolio



Below are some of the other projects that I have worked on so far.

  • All
  • 3D
  • 2D
  • VR

About

Dynamic Game Developer and Design Specialist with a Master's in Game Design and Development from Rochester Institute of Technology, offering a profound blend of technical expertise and creative innovation. Eager to contribute an unparalleled dedication to excellence, meticulous attention to detail, and a proven track record of developing captivating gameplay experiences. Seeking a challenging role to leverage my skills in gameplay programming, AI implementation, and creative design within a visionary game development team.

Game Developer.


  • Phone: +585-7101761
  • City: Rochester, New York, USA
  • Degree: Master
  • Email: parthrustagi1@gmail.com

I have done my undergrad in Bachelors Technology in Information Technology. I started developing games as a hobby and it turned into a passion. Other than playing games, I love playing guitar, and I love driving, traveling to new places, and exploring new cities.

Skills

Some of the skills that I have learned over the years during my undergrad and my master's.

Unreal Engine
Unity
C#
C++
GIT Version Control
Perforce
C

Facts

I have done several projects for academic courses and as my side projects. I am a fast learner and always seek opportunities to learn new skills.

Skills and Certifications

Projects
Both academic and personal

Research Papers
In Springer and TnF

Internship Experiences

Resume

(Click Here to view)

Here is a basic overview of my resume with my educational background and degrees, and my internships/work experiences.

Sumary

Parth Rustagi

Innovative and deadline-driven Game Developer/Designer with 4+ years experience developing and programming games from initial concept to final deliverable.

  • Rochester, NY, USA

Education

Master of Game Design & Development

2021 - 2023

Rochester Institute of Technology, Rochester, NY

Completed masters degree with a 4.0 gpa

Bachelor of Technology in Information Technology

2017 - 2021

Maharaja Agrasen Institute of Technology, Delhi, India

Completed my undergrad in the field of information technology under computer science.

Professional Experience

Game Developer

Magic Spell Studios RIT

Sept 2022 - May 2023

Rochester, NY, USA

  • Spearheaded the design and implementation of cutting-edge character abilities, elevating gameplay mechanics to new heights.
  • Collaborated seamlessly with fellow developers to create an advanced character controller system, optimizing player interactions, and enhancing overall game dynamics.
  • Pioneered innovative systems for gadgets, amplifying player engagement and introducing fresh gameplay dynamics.
  • Successfully executed the migration and integration of critical systems from legacy projects to new endeavors, streamlining development processes and ensuring continuity.

Research Analyst

NextCorp Embark

Sept 2021 - Mar 2022

Rochester, NY, USA

  • Conducted comprehensive market research for diverse start-up concepts, enabling informed decision-making and strategic planning.
  • Collaborated closely with mentors to conceptualize and refine user-centric solutions, demonstrating an adeptness for understanding user needs and translating them into actionable insights.
  • Proficiently mastered the no-code platform Bubble.io, harnessing it to develop prototypes and functional mock-ups, thus accelerating development timelines.
  • Leveraged effective communication skills to liaise with researchers across US universities, contributing to a broader understanding of industry trends and emerging technologies.

Game Design Intern

Delhi Internation Film Festival

June 2019 - July 2019

New Delhi, Delhi, India

  • To make 3D assets and characters for DIFF animation presentation.
  • As part of a small team in game design and game art, I gained hands on experience on Autodesk MAYA and MUDBOX after which it was assembled in UNITY3D

Certifications

Through Coursera and training institutes I have completed over 8 certification and 1 specialization


Game Design and Development Specialization

Coursera course collaborated with Michigan State University. This is a 5 course specialization certification

Introduction to Game Development

Introduction to Unity3D Development, Creating Games in Unity3D, Designing and Coding Game play Systems.

Game Development for Modern Platforms

Starting a project from scratch, making it playable, binding the game, finishing the idea and building the final result.

Business of Games and Entrepreneurship

Business strategies, pitching game idea and its documentation, Entrepreneurship and starting companies.

Principles of Game Design

Getting Started with Game Design, Fleshing Out a Game Design, From Idea to Implementation.

Game Design and Development Capstone

Completed the specialization with a capstone project that was reviewed and marked by people from the industry.

3D Modeling and Designing

3D designing of game models, their wire frame, texturing, Realistic Modeling, game props models, game lightning and rendering.

Data Structure and Algorithm in C++

Recursion & Backtracking, Fundamental Data Structures, Sorting, Searching and Hashing, Advanced Data Structures, STL.

Contact

You can contact me with the information given below or you can send me your message with your details.

Call:

+1 585 710 1761